Turning Technical Hurdles into a $1M opportunity

Role

UX Designer

Timeline

3 months (2023)

Design Team

2 UX Designers

2 Visual Designer

Skills

Product Design

Product Strategy

Technical Prototyping

tldr;

As the sole UX designer on a groundbreaking project for the $620 billion Public Investment Fund, I wore multiple hats: researcher, designer, and technical liaison

The Problem

PIF needed an immersive 3D experience to drive investor interest, showcase projects, attract talent, and spark tourism curiosity.

The Research

Quick technical discovery (platform docs + dev-led prototyping) and unconventional user insight gathering via Discord and engagement studies to identify usability and onboarding pain points.

The Solution

A 3D gamified journey with guided onboarding, real-time map and progress tracking, non-intrusive feedback, WCAG AA accessibility for 32 components, and localization-ready UI constraints (multilingual UI deferred).

30.22 %

30.22 %

Over target user retention time

15 %

15 %

Decrease in project duration

1M $

1M $

In planned future phase contracts

Role

Ideation

Research

Design

Accessibility Audit

Stakeholder presentation

Timeline

4 months
(2023-2024)

The Problem

Creating an immersive digital experience with a $48bn project at it's heart

Picture a structure so vast it challenges the imagination - a cubic behemoth rising 400 meters into the Riyadh skyline. Now, imagine the challenge: How do you translate The Mukaab - the $48bn crown jewel of Saudi Arabia's urban revolution - into a digital experience that captures not just its scale, but its promise for the future?

This was my monumental task. As the UX designer, I was charged with creating a 3D gamified journey that would showcase Saudi Arabia's grandest visions to the world.

Welcome to my world in 2023, where I wore multiple hats to bring Saudi Arabia's ambitious vision to life, one pixel at a time. The timeline? A mere 60 days.

Navigating complex stakeholder relationships was crucial to our success

Identifying the business goals

While creating an engaging digital experience was crucial, the true measure of success lay in its ability to drive tangible business outcomes for Saudi Arabia. Our project targeted several key strategic goals aligned with the investment fund's long term vision.

01

Boost investor interest

A project this ambitious required deep investments. By showcasing their adeptness in cutting-edge technologies, PIF aimed to attract global investors and demonstrate Saudi Arabia's commitment to innovation.

02

Showcasing business endeavors

The immersive platform served as a dynamic portfolio, highlighting PIF's ongoing projects and investments, while reinforcing confidence in current initiatives.

03

Engage potential talent for workforce growth

Our immersive experience was designed to captivate young Saudis, encouraging them to pursue careers with the investment fund.

04

Drive Tourism Interest

While not the primary focus, as a government entity, PIF also wanted to pique interest towards the Mukaab as a tourist destination.

The challenges on hand

Once the web platform (used by brands like Walmart and Vogue) was finalized, I worked with developers and project managers to balance technical feasibility with the client’s brand strategy. However there were a few challenges along the way..

01

No UX researcher on the team

The UX team at the company did not have a UX researcher. This meant navigating research via trusted sources like Nielsen Norman and unconventional platforms like Discord due to a short timeline.

02

Unconventional nature of 3D design

As designers, we get used to designing for 2D screens. However, this project required adapting to new dimensionality and gamification that I had not tackled before.

03

High technicality of prototyping

Even though I had development knowledge in 3D, I was initially unsure of how prototyping (an extremely necessary phase, especially for a 3D experience), would be possible on such a short timeline.

Learning

When faced with constraints, be agile and adaptable. Smaller companies often lack the resources for complex processes, so adjusting to new realities and pushing forward was crucial. For the future, I will stay flexible and continuously adapt my design process to overcome challenges.

When faced with constraints, be agile and adaptable. Smaller companies often lack the resources for complex processes, so adjusting to new realities and pushing forward was crucial. For the future, I will stay flexible and continuously adapt my design process to overcome challenges.

Solutions

Final UX Features Implemented

I incorporated some major features unique to the immersive experience that would help it stand out among similar experiences.

User Wayfinding and Onboarding

94% of participants explored at least 2 brand showcases.

I added a real-time map, markers, and progress trackers to guide users effectively while working with art directors to place visual cues to draw users to specific areas.

Design components

In-Experience functionality

Feedback gathering

17% of participants submitted survey feedback

After exploring various feedback options, I designed a non-intrusive feedback button and a post-experience header, so users could easily give feedback without feeling pressured.

Design components

In-Experience functionality

Accessibility measures

All 32 components met AA WCAG accessibility standards

I documented accessibility options but, due to platform limitations, implemented basic standards for color contrast, visibility, and pathfinding with the design team.

Accessibility ratios on components

In-Experience Visual

Multilingual Support

Deferred to future phases

To minimize translation efforts during ideation, I centered text and designed buttons/UI layouts with localization in mind. I also proposed character count limits for visual consistency. However, multilingual UI was costly to maintain and deferred.

Multilingual UI

Testing multilingual UI in-experience

So how did
we get there?

The first step in my design process is understanding the 'Why' behind the issues, allowing me to address the root causes and align my designs with high-level stakeholder goals.

The Discovery

Researching tech feasibility and user pain points

With no time and personnel for traditional user research, I tackled a quick discovery on 2 fronts. My priority was translating insights into actionable design recommendations.

01

Technical discovery through platform documentation

With my development background, I led the technical discovery phase on the UX front to understand feasibility and constraints.

02

Unconventional research via Discord and engagement studies

With no time for traditional user research, I turned to unconventional methods. I dove into Discord communities and studies, eavesdropping on user frustrations with similar experiences.

I recommended initial user interactions and features based on technical and UX lift along with user value.

The Definition

An exercise in deep collaboration

Collaborating with product managers, developers, and art directors, I sketched out concepts for finalized company showcases, UI layouts, and interactions. Also working with developers and animators, I recommended optimal camera angles and animations, ensuring the client was highlighted and users were guided naturally through the experience.

The definition phase took about two weeks and involved exploring many concepts, some of which were set aside due to technical, budget, or timeline constraints.

My early explorations directly influenced 7 out of 11 journey steps in the final product.

I took full ownership of all wireframes.

I created key user journey steps to help visualize the storymapping and key interactions

Walking the walk

And then I saved time, money and resources..

Leveraging my development background, I proactively set up and maintained a UX 3D prototyping environment with the help of developers, streamlining the prototyping process and reducing the overhead required.

01

1 week of timeline reduction

By streamlining the prototyping process by cutting out time spent on getting alignment between devs, QA and designers, I reduced the total timeline by ~15%.

02

Improved feedback quality

By making smaller changes by myself and deeply understanding the technicalities, I could improve the quality of feedback passed on to developers to be easily actionable and feasible.

03

Bridging communication gaps

Traditional prototyping wasn’t feasible for this project, which meant potential problems like prolonged meetings and potential misalignments between the developers and designers. I helped bridge those gaps.

A screenshot of the Unity3D space I maintained for the creative team

Outcomes

The Success Story

After two months of intense work, launch day arrived. As stakeholders and target audiences navigated our virtual space, the atmosphere was electric. The reactions? Overwhelmingly positive. The retention rate was ~30% higher than originally scoped (17 minutes instead of 12)

"This is exactly how we had imagined the experience." exclaimed the PIF representative.

But the real victory? We didn't just meet the client's expectations – we shattered them. The client was so impressed that they're already discussing future phases with a $1M budget on the table. An extraordinary end to an extraordinary project!

30.22 %

30.22 %

Over target user retention time

Over target user retention time

15 %

15 %

Decrease in project duration

Decrease in project duration

1M $

1M $

In planned future phase contracts

In planned future phase contracts

Take a peek at how my Featured UX Case Studies, Bite-sized Challenges and Side Quests make me the designer I am, or find out more About Me.

Let's talk Design and everything else.

keyurkadleux@gmail.com

Email Copied

Keyur Kadle · 2025 ·

Take a peek at how my Featured UX Case Studies, Bite-sized Challenges and Side Quests make me the designer I am, or find out more About Me.

Let's talk Design and everything else.

keyurkadleux@gmail.com

Email Copied

Keyur Kadle · 2025 ·

Take a peek at how my Featured UX Case Studies, Bite-sized Challenges and Side Quests make me the designer I am, or find out more About Me.

Let's talk Design and everything else.

keyurkadleux@gmail.com

Email Copied

Keyur Kadle · 2025 ·

Create a free website with Framer, the website builder loved by startups, designers and agencies.